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If you get unable to read resource file' error, right click on the shortcut, in the target field find the 'C:GOG GamesNeverwinter Nights 2 Complete' and change it to match your install path.
It is almost essential that you are experienced with NWN1, NWN2, and NWO, as you will have to enforce spoiler tags. To get it runnin, just extract the archive somewhere on your computer and open NWN2 Character Editor shortcut. This is a small sub, so first-timers would be more suited than power-mods. (/other) This is a spoiler.Īt the moment this sub is look for volunteers to help us moderate.
Yellow spoiler tags are for any other content: Orange spoiler tags are for Neverwinter Online: Red spoiler tags are for Neverwinter Nights 2:
To add a spoiler tag use the appropriate code in your comments:īlack spoiler tags are for Neverwinter Nights 1: Please add spoiler tags if you're talking about the events of the game. Neverwinter Nights 1 at Spellhold Studios.Neverwinter Nights Multiplayer Server List.Neverwinter Nights 1 at Mike's RPG Center.Neverwinter Nights 2 at Sorcerer's Place.
Neverwinter Nights 1 at Sorcerer's Place.It's probably just an IE issue, some forums these days hate IE.Get the Neverwinter Nights games at GOG.com: This should then make the NWN2 Editor function in Windows 7Īnd this forum works like a couple others I know, does not allow for copy and paste, which made submitting this solution a real pain. The Darkest Day method - Xzar was not really Xzar reanimate Monty. Once you do this, you will not have any companions leave unless you dismiss the companion.
In the Target box you will need to have something similar to this.Ĭ:\Java\bin\javaw.exe ="C:\GOG Games\NWN2 Complete" -Xmx256m -jar NWN2Editor.jar Xzar and Perhaps Montaron Mod (Spoilers) I'm planning on doing a mod that brings Xzar and possibly Monty into BGII.